Sometimes the difference between science fiction and commerical Research and Development is hard to tell.
The comm systems in science-fiction films belie very particular hopes for communication and attitudes toward mediation.
From the late 70's and early 80's a vision of home computing from Apple.
A later vision from Apple - circa 1987
The Telectroscope allows for some new connections between strangers, but not full access. What's the attraction here? Why wouldn't have the designer included sound?

And then there's Minority Report's video interface, a standard many designers still long for. Designed in consultation with MIT's Media Lab.